Here is a list of all documented class members with links to the class documentation for each member:
- g -
- g : nom::Color4< T >
- g_colors_ : nom::FinalFantasyDecorator
- GAME_CONTROLLER_ADDED : nom::Event
- game_controller_event_handler() : nom::EventHandler
- GAME_CONTROLLER_REMAPPED : nom::Event
- GAME_CONTROLLER_REMOVED : nom::Event
- GameControllerAxisAction() : nom::GameControllerAxisAction
- GameControllerButtonAction() : nom::GameControllerButtonAction
- GenerateElementData() : nom::DecoratorFinalFantasyFrame, nom::DecoratorPhotograph, nom::DecoratorSpriteBatch
- GenerateTexture() : nom::RocketSDL2RenderInterface
- get() : nom::IConfigFile, nom::InputActionMapper, nom::Point2< T >, nom::Point3< T >, nom::RenderWindow, nom::Value
- get_bool() : nom::IConfigFile, nom::Value
- get_cstring() : nom::Value
- get_double() : nom::IConfigFile, nom::Value
- get_float() : nom::Value
- get_int() : nom::IConfigFile, nom::Value
- get_string() : nom::IConfigFile, nom::Value
- get_uint() : nom::IConfigFile, nom::Value
- GetElapsedTime() : nom::RocketSDL2SystemInterface
- gl_init() : nom::RocketSDL2RenderInterface
- glyph() : nom::BitmapFont, nom::BMFont, nom::TrueTypeFont
- glyph_rect() : nom::TrueTypeFont
- glyphs_texture_ : nom::Text
- Gradient() : nom::Gradient
- gradient_ : nom::Gradient
- green_mask() : nom::Image
- GroupAction() : nom::GroupAction