Here is a list of all documented variables with links to the class documentation for each member:
- s -
- sample_count : nom::audio::SoundInfo
- sample_rate : nom::audio::AudioSpec, nom::audio::SoundInfo
- samples : nom::audio::SoundBuffer
- scan_code : nom::KeyboardEvent
- search_prefix_ : nom::SearchPath
- second_char_id : nom::BMFontKerningPair
- selection_ : nom::UIQuestionDialogBox
- serializer_ : nom::JsonConfigFile
- sheet_ : nom::SpriteSheet
- sheet_filename_ : nom::SpriteSheet
- sheet_height_ : nom::BitmapFont, nom::SpriteSheet, nom::TrueTypeFont
- sheet_id_ : nom::SpriteBatch
- sheet_padding_ : nom::SpriteSheet
- sheet_spacing_ : nom::SpriteSheet
- sheet_width_ : nom::BitmapFont, nom::SpriteSheet, nom::TrueTypeFont
- show_fps_ : nom::SDLApp
- Silver : nom::Color4< T >
- size_ : nom::ScaleByAction, nom::Transformable
- source_id : nom::audio::SoundBuffer
- sprite_ : nom::DecoratorSpriteBatch
- sprite_sheet : nom::SpriteBatch
- start : nom::TextEditingEvent
- started_ : nom::HighResolutionTimer
- state : nom::GameControllerButtonEvent, nom::JoystickButtonEvent, nom::KeyboardEvent, nom::MouseButtonEvent, nom::MouseMotionEvent, nom::MouseState
- state_ : nom::SDLApp
- states_ : nom::StateMachine
- stream_source : nom::audio::SoundBuffer
- style_ : nom::Text
- sym : nom::KeyboardEvent
- sync_context : nom::audio::AudioSpec
- system_cursor_ : nom::Cursor