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Here is a list of all documented functions with links to the class documentation for each member:
- n -
- name() : nom::GameController, nom::IActionObject, nom::Joystick, nom::ObjectTypeInfo, nom::RendererInfo, nom::ResourceFile
- native() : nom::Path
- newline() : nom::BitmapFont, nom::BMFont, nom::TrueTypeFont
- next_frame() : nom::AnimateTexturesAction, nom::CallbackAction, nom::FadeAlphaByAction, nom::FadeAudioGainBy, nom::FadeInAction, nom::FadeOutAction, nom::GroupAction, nom::IActionObject, nom::MoveByAction, nom::PlayAudioSource, nom::RemoveAction, nom::RepeatForAction, nom::RepeatForeverAction, nom::ReversedAction, nom::ScaleByAction, nom::SequenceAction, nom::SpriteBatchAction, nom::WaitForDurationAction
- next_state_id() : nom::StateMachine
- null_type() : nom::Value
- num_actions() : nom::ActionPlayer, nom::DispatchQueue
- num_axes() : nom::Joystick
- num_buttons() : nom::Joystick
- num_event_watchers() : nom::EventHandler
- num_events() : nom::EventHandler
- num_files() : nom::File, nom::IFile, nom::UnixFile, nom::WinFile
- num_hats() : nom::Joystick
- num_joysticks() : nom::GameControllerEventHandler, nom::Joystick, nom::JoystickEventHandler
- num_track_balls() : nom::Joystick
- num_video_displays() : nom::RenderWindow