nomlib
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nom::SpriteBatchAction Member List

This is the complete list of members for nom::SpriteBatchAction, including all inherited members.

action_list typedefnom::IActionObjectrelated
ActionTest classnom::SpriteBatchActionfriend
clone() const overridenom::SpriteBatchActionvirtual
COMPLETED enum valuenom::IActionObject
create_action(ObjectArgs &&... args)nom::IActionObjectrelated
create_action(const action_list &actions)nom::IActionObjectrelated
DEBUG_CLASS_NAME (defined in nom::SpriteBatchAction)nom::SpriteBatchActionprivatestatic
derived_type typedef (defined in nom::SpriteBatchAction)nom::SpriteBatchAction
drawable_nom::SpriteBatchActionprivate
duration() constnom::IActionObject
duration_ (defined in nom::IActionObject)nom::IActionObjectprivate
elapsed_frames_nom::IActionObjectprotected
first_frame(real32 delta_time) (defined in nom::SpriteBatchAction)nom::SpriteBatchActionprivate
frame_interval_nom::SpriteBatchActionprivate
FrameState enum namenom::IActionObject
IActionObject() (defined in nom::IActionObject)nom::IActionObject
initial_frame_nom::SpriteBatchActionprivate
last_delta_ (defined in nom::SpriteBatchAction)nom::SpriteBatchActionprivate
last_frame(real32 delta_time) (defined in nom::SpriteBatchAction)nom::SpriteBatchActionprivate
name() constnom::IActionObject
name_ (defined in nom::IActionObject)nom::IActionObjectprivate
next_frame(real32 delta_time) overridenom::SpriteBatchActionvirtual
pause(real32 delta_time) overridenom::SpriteBatchActionvirtual
PLAYING enum valuenom::IActionObject
prev_frame(real32 delta_time) overridenom::SpriteBatchActionvirtual
release() overridenom::SpriteBatchActionvirtual
resume(real32 delta_time) overridenom::SpriteBatchActionvirtual
rewind(real32 delta_time) overridenom::SpriteBatchActionvirtual
self_type typedef (defined in nom::SpriteBatchAction)nom::SpriteBatchAction
set_duration(real32 seconds)nom::IActionObjectprotected
set_name(const std::string &action_id)nom::IActionObject
set_speed(real32 speed)nom::IActionObjectvirtual
set_status(FrameState state)nom::IActionObjectprotected
set_timing_curve(const IActionObject::timing_curve_func &mode)nom::IActionObjectvirtual
speed() constnom::IActionObject
speed_ (defined in nom::IActionObject)nom::IActionObjectprivate
SpriteBatchAction(const std::shared_ptr< SpriteBatch > &drawable, real32 frame_interval_seconds)nom::SpriteBatchAction
status() constnom::IActionObjectprotected
status_ (defined in nom::IActionObject)nom::IActionObjectprivate
timer_nom::IActionObjectprotected
timing_curve() constnom::IActionObject
timing_curve_ (defined in nom::IActionObject)nom::IActionObjectprivate
timing_curve_func typedefnom::IActionObject
total_displacement_nom::SpriteBatchActionprivate
update(real32 t, real32 b, real32 c, real32 d) (defined in nom::SpriteBatchAction)nom::SpriteBatchActionprivate
~IActionObject() (defined in nom::IActionObject)nom::IActionObjectvirtual
~SpriteBatchAction() (defined in nom::SpriteBatchAction)nom::SpriteBatchActionvirtual