nomlib
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nom::RepeatForAction Member List

This is the complete list of members for nom::RepeatForAction, including all inherited members.

action_nom::RepeatForActionprivate
action_list typedefnom::IActionObjectrelated
ActionTest classnom::RepeatForActionfriend
clone() const overridenom::RepeatForActionvirtual
COMPLETED enum valuenom::IActionObject
create_action(ObjectArgs &&... args)nom::IActionObjectrelated
create_action(const action_list &actions)nom::IActionObjectrelated
DEBUG_CLASS_NAME (defined in nom::RepeatForAction)nom::RepeatForActionprivatestatic
derived_type typedef (defined in nom::RepeatForAction)nom::RepeatForAction
duration() constnom::IActionObject
duration_ (defined in nom::IActionObject)nom::IActionObjectprivate
elapsed_frames_nom::IActionObjectprotected
elapsed_repeats_ (defined in nom::RepeatForAction)nom::RepeatForActionprivate
FrameState enum namenom::IActionObject
IActionObject() (defined in nom::IActionObject)nom::IActionObject
name() constnom::IActionObject
name_ (defined in nom::IActionObject)nom::IActionObjectprivate
next_frame(real32 delta_time) overridenom::RepeatForActionvirtual
num_repeats_ (defined in nom::RepeatForAction)nom::RepeatForActionprivate
pause(real32 delta_time) overridenom::RepeatForActionvirtual
PLAYING enum valuenom::IActionObject
prev_frame(real32 delta_time) overridenom::RepeatForActionvirtual
release() overridenom::RepeatForActionvirtual
RepeatForAction(const std::shared_ptr< IActionObject > &action, nom::size_type num_repeats)nom::RepeatForAction
resume(real32 delta_time) overridenom::RepeatForActionvirtual
rewind(real32 delta_time) overridenom::RepeatForActionvirtual
self_type typedef (defined in nom::RepeatForAction)nom::RepeatForAction
set_duration(real32 seconds)nom::IActionObjectprotected
set_name(const std::string &action_id)nom::IActionObject
set_speed(real32 speed) overridenom::RepeatForActionvirtual
set_status(FrameState state)nom::IActionObjectprotected
set_timing_curve(const IActionObject::timing_curve_func &mode) overridenom::RepeatForActionvirtual
speed() constnom::IActionObject
speed_ (defined in nom::IActionObject)nom::IActionObjectprivate
status() constnom::IActionObjectprotected
status_ (defined in nom::IActionObject)nom::IActionObjectprivate
timer_nom::IActionObjectprotected
timing_curve() constnom::IActionObject
timing_curve_ (defined in nom::IActionObject)nom::IActionObjectprivate
timing_curve_func typedefnom::IActionObject
update(real32 delta_time, uint32 direction) (defined in nom::RepeatForAction)nom::RepeatForActionprivate
~IActionObject() (defined in nom::IActionObject)nom::IActionObjectvirtual
~RepeatForAction() (defined in nom::RepeatForAction)nom::RepeatForActionvirtual