nomlib
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nom
MoveByAction
nom::MoveByAction Member List
This is the complete list of members for
nom::MoveByAction
, including all inherited members.
action_list
typedef
nom::IActionObject
related
ActionTest
class
nom::MoveByAction
friend
clone
() const override
nom::MoveByAction
virtual
COMPLETED
enum value
nom::IActionObject
create_action
(ObjectArgs &&... args)
nom::IActionObject
related
create_action
(const action_list &actions)
nom::IActionObject
related
DEBUG_CLASS_NAME
(defined in
nom::MoveByAction
)
nom::MoveByAction
private
static
derived_type
typedef (defined in
nom::MoveByAction
)
nom::MoveByAction
drawable_
(defined in
nom::MoveByAction
)
nom::MoveByAction
private
duration
() const
nom::IActionObject
duration_
(defined in
nom::IActionObject
)
nom::IActionObject
private
elapsed_frames_
nom::IActionObject
protected
first_frame
(real32 delta_time) (defined in
nom::MoveByAction
)
nom::MoveByAction
private
FrameState
enum name
nom::IActionObject
IActionObject
() (defined in
nom::IActionObject
)
nom::IActionObject
initial_position_
(defined in
nom::MoveByAction
)
nom::MoveByAction
private
last_frame
(real32 delta_time) (defined in
nom::MoveByAction
)
nom::MoveByAction
private
MoveByAction
(const std::shared_ptr< Sprite > &drawable, const Point2i &delta, real32 seconds)
nom::MoveByAction
name
() const
nom::IActionObject
name_
(defined in
nom::IActionObject
)
nom::IActionObject
private
next_frame
(real32 delta_time) override
nom::MoveByAction
virtual
pause
(real32 delta_time) override
nom::MoveByAction
virtual
PLAYING
enum value
nom::IActionObject
prev_frame
(real32 delta_time) override
nom::MoveByAction
virtual
release
() override
nom::MoveByAction
virtual
resume
(real32 delta_time) override
nom::MoveByAction
virtual
rewind
(real32 delta_time) override
nom::MoveByAction
virtual
self_type
typedef (defined in
nom::MoveByAction
)
nom::MoveByAction
set_duration
(real32 seconds)
nom::IActionObject
protected
set_name
(const std::string &action_id)
nom::IActionObject
set_speed
(real32 speed)
nom::IActionObject
virtual
set_status
(FrameState state)
nom::IActionObject
protected
set_timing_curve
(const IActionObject::timing_curve_func &mode)
nom::IActionObject
virtual
speed
() const
nom::IActionObject
speed_
(defined in
nom::IActionObject
)
nom::IActionObject
private
status
() const
nom::IActionObject
protected
status_
(defined in
nom::IActionObject
)
nom::IActionObject
private
timer_
nom::IActionObject
protected
timing_curve
() const
nom::IActionObject
timing_curve_
(defined in
nom::IActionObject
)
nom::IActionObject
private
timing_curve_func
typedef
nom::IActionObject
total_displacement_
(defined in
nom::MoveByAction
)
nom::MoveByAction
private
update
(real32 t, const Point2i &b, const Point2i &c, real32 d) (defined in
nom::MoveByAction
)
nom::MoveByAction
private
~IActionObject
() (defined in
nom::IActionObject
)
nom::IActionObject
virtual
~MoveByAction
() (defined in
nom::MoveByAction
)
nom::MoveByAction
virtual
Generated on
for nomlib by
1.16.1