nomlib
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nom::GameController Member List

This is the complete list of members for nom::GameController, including all inherited members.

attached() constnom::GameController
Axis enum namenom::GameController
AXIS_INVALID enum value (defined in nom::GameController)nom::GameController
AXIS_LEFT_X enum value (defined in nom::GameController)nom::GameController
AXIS_LEFT_Y enum value (defined in nom::GameController)nom::GameController
AXIS_MAX enum value (defined in nom::GameController)nom::GameController
AXIS_RIGHT_X enum value (defined in nom::GameController)nom::GameController
AXIS_RIGHT_Y enum value (defined in nom::GameController)nom::GameController
AXIS_TRIGGER_LEFT enum value (defined in nom::GameController)nom::GameController
AXIS_TRIGGER_RIGHT enum value (defined in nom::GameController)nom::GameController
Button enum namenom::GameController
BUTTON_A enum value (defined in nom::GameController)nom::GameController
BUTTON_B enum value (defined in nom::GameController)nom::GameController
BUTTON_BACK enum value (defined in nom::GameController)nom::GameController
BUTTON_DPAD_DOWN enum value (defined in nom::GameController)nom::GameController
BUTTON_DPAD_LEFT enum value (defined in nom::GameController)nom::GameController
BUTTON_DPAD_RIGHT enum value (defined in nom::GameController)nom::GameController
BUTTON_DPAD_UP enum value (defined in nom::GameController)nom::GameController
BUTTON_GUIDE enum value (defined in nom::GameController)nom::GameController
BUTTON_INVALID enum value (defined in nom::GameController)nom::GameController
BUTTON_LEFT_SHOULDER enum value (defined in nom::GameController)nom::GameController
BUTTON_LEFT_STICK enum value (defined in nom::GameController)nom::GameController
BUTTON_MAX enum value (defined in nom::GameController)nom::GameController
BUTTON_RIGHT_SHOULDER enum value (defined in nom::GameController)nom::GameController
BUTTON_RIGHT_STICK enum value (defined in nom::GameController)nom::GameController
BUTTON_START enum value (defined in nom::GameController)nom::GameController
BUTTON_X enum value (defined in nom::GameController)nom::GameController
BUTTON_Y enum value (defined in nom::GameController)nom::GameController
close()nom::GameController
compatible_joystick(JoystickIndex device_index)nom::GameControllerstatic
device() constnom::GameController
device_ (defined in nom::GameController)nom::GameControllerprivate
device_closed_ (defined in nom::GameController)nom::GameControllerstatic
device_id() constnom::GameController
device_id(JoystickIndex device_index)nom::GameControllerstatic
GameController() (defined in nom::GameController)nom::GameController
joystick_dev typedef (defined in nom::GameController)nom::GameControllerprivate
load_mapping_file(const std::string &filename)nom::GameControllerstatic
load_mapping_memory(const char *buffer, int buffer_size)nom::GameControllerstatic
load_mapping_string(const std::string &mapping) (defined in nom::GameController)nom::GameControllerstatic
mapping_string() (defined in nom::GameController)nom::GameController
mapping_string(JoystickGUID guid)nom::GameControllerstatic
name() constnom::GameController
name(JoystickIndex device_index)nom::GameControllerstatic
open(JoystickIndex device_index)nom::GameController
self_type typedef (defined in nom::GameController)nom::GameController
set_event_state(int state)nom::GameControllerstatic
update()nom::GameControllerstatic
~GameController() (defined in nom::GameController)nom::GameController