nomlib
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Shape.hpp
1/******************************************************************************
2
3 nomlib - C++11 cross-platform game engine
4
5Copyright (c) 2013, 2014 Jeffrey Carpenter <i8degrees@gmail.com>
6All rights reserved.
7
8Redistribution and use in source and binary forms, with or without
9modification, are permitted provided that the following conditions are met:
10
111. Redistributions of source code must retain the above copyright notice, this
12 list of conditions and the following disclaimer.
132. Redistributions in binary form must reproduce the above copyright notice,
14 this list of conditions and the following disclaimer in the documentation
15 and/or other materials provided with the distribution.
16
17THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
18ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
19WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
20DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR
21ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
22(INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
23LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
24ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
25(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
26SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
27
28******************************************************************************/
29#ifndef NOMLIB_GRAPHICS_SHAPES_SHAPE_HPP
30#define NOMLIB_GRAPHICS_SHAPES_SHAPE_HPP
31
32#include "nomlib/config.hpp"
33#include "nomlib/math/Transformable.hpp"
34#include "nomlib/math/Color4.hpp"
35
36namespace nom {
37
38class Shape: public Transformable
39{
40 public:
41 typedef Shape self_type;
42
44 virtual ~Shape ( void );
45
47 Shape ( const Shape& copy );
48
50 //Shape& operator = ( const Shape& other );
51
52 virtual Shape* clone() const = 0;
53
57 ObjectTypeInfo type() const override;
58
60 const Color4i& outline_color ( void ) const;
61
63 const Color4i& fill_color ( void ) const;
64
66 void set_outline_color ( const Color4i& color );
67
69 void set_fill_color ( const Color4i& color );
70
71 protected:
74 Shape ( void );
75
76 private:
79
81 Color4i fill_color_;
82};
83
84} // namespace nom
85
86#endif // include guard defined
Run-time type information (RTTI) container class.
Color4i outline_color_
RGBA color used in rendering the outline of a shape.
Definition Shape.hpp:78
const Color4i & outline_color(void) const
Obtain the outline color used in rendering a shape.
ObjectTypeInfo type() const override
Re-implements the IObject::type method.
Shape(const Shape &copy)
Copy constructor.
virtual Shape * clone() const =0
Copy assignment operator.
void set_fill_color(const Color4i &color)
Set the inside (fill) color of the shape to be rendered.
Color4i fill_color_
RGBA color used in rendering the inside (fill) of a shape.
Definition Shape.hpp:81
const Color4i & fill_color(void) const
Obtain the inside fill color used in rendering a shape.
void set_outline_color(const Color4i &color)
Set the outline color of the shape to be rendered.
virtual ~Shape(void)
Destructor.