nomlib
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IDrawable.hpp
1/******************************************************************************
2
3 nomlib - C++11 cross-platform game engine
4
5Copyright (c) 2013, 2014 Jeffrey Carpenter <i8degrees@gmail.com>
6All rights reserved.
7
8Redistribution and use in source and binary forms, with or without
9modification, are permitted provided that the following conditions are met:
10
111. Redistributions of source code must retain the above copyright notice, this
12 list of conditions and the following disclaimer.
132. Redistributions in binary form must reproduce the above copyright notice,
14 this list of conditions and the following disclaimer in the documentation
15 and/or other materials provided with the distribution.
16
17THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
18ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
19WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
20DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR
21ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
22(INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
23LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
24ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
25(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
26SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
27
28******************************************************************************/
29#ifndef NOMLIB_GRAPHICS_IDRAWABLE_HPP
30#define NOMLIB_GRAPHICS_IDRAWABLE_HPP
31
32#include <memory>
33
34#include "nomlib/config.hpp"
35#include "nomlib/core/IObject.hpp"
36#include "nomlib/graphics/RenderWindow.hpp"
37
38namespace nom {
39
41class IDrawable: public IObject
42{
43 public:
44 typedef IDrawable self_type;
45
48 typedef self_type* raw_ptr;
49
52 typedef std::unique_ptr<self_type> unique_ptr;
53
56 typedef std::shared_ptr<self_type> shared_ptr;
57
60
62 IDrawable( void )
63 {
64 // NOM_LOG_TRACE( NOM );
65 }
66
68 virtual ~IDrawable( void )
69 {
70 // NOM_LOG_TRACE( NOM );
71 }
72
84 virtual void update( void ) = 0;
85
87 virtual void draw( RenderTarget& ) const = 0;
88
89 // virtual IDrawable::raw_ptr clone( void ) const = 0;
90
94 virtual ObjectTypeInfo type( void ) const
95 {
96 return NOM_OBJECT_TYPE_INFO( self_type );
97 }
98};
99
100} // namespace nom
101
102#endif // NOMLIB_IDRAWABLE_HEADERS defined
103
std::unique_ptr< self_type > unique_ptr
A type definition for a C++11 std::unique_ptr to an IDrawable object.
Definition IDrawable.hpp:52
std::shared_ptr< self_type > shared_ptr
A type definition for a C++11 std::shared_ptr to an IDrawable object.
Definition IDrawable.hpp:56
self_type * raw_ptr
A type definition for a C pointer – raw pointer – to an IDrawable object.
Definition IDrawable.hpp:48
const RenderWindow RenderTarget
Definition IDrawable.hpp:59
virtual void draw(RenderTarget &) const =0
Render the object onto the primary video buffer – your visible screen.
IDrawable(void)
Do nothing at all default constructor.
Definition IDrawable.hpp:62
virtual ObjectTypeInfo type(void) const
Re-implements the IObject::type method.
Definition IDrawable.hpp:94
virtual void update(void)=0
virtual ~IDrawable(void)
Do nothing at all destructor.
Definition IDrawable.hpp:68
IObject(void)
Default constructor.
Run-time type information (RTTI) container class.