29#ifndef NOMLIB_ACTIONS_GROUP_ACTION_HPP
30#define NOMLIB_ACTIONS_GROUP_ACTION_HPP
35#include "nomlib/config.hpp"
36#include "nomlib/actions/IActionObject.hpp"
51 typedef IActionObject derived_type;
61 virtual std::unique_ptr<IActionObject>
clone()
const override;
67 virtual void pause(real32 delta_time)
override;
69 virtual void resume(real32 delta_time)
override;
71 virtual void rewind(real32 delta_time)
override;
89 static const char* DEBUG_CLASS_NAME;
95 typedef container_type::iterator container_iterator;
98 update(real32 delta_time, uint32 direction);
virtual std::unique_ptr< IActionObject > clone() const override
Create a deep copy instance of the action.
nom::size_type num_completed_
The total number of completed actions.
virtual IActionObject::FrameState prev_frame(real32 delta_time) override
Play the action backwards in time by one time step.
virtual void set_speed(real32 speed) override
Set the speed factor of the child actions.
virtual void set_timing_curve(const IActionObject::timing_curve_func &mode) override
Set the timing mode of the child actions.
virtual void resume(real32 delta_time) override
Resume the internal state of the action.
virtual void pause(real32 delta_time) override
Freeze the action's internal state.
virtual IActionObject::FrameState next_frame(real32 delta_time) override
Play the action forward in time by one time step.
friend class ActionTest
Allow access into our private parts for unit testing.
std::vector< group_action > container_type
virtual void rewind(real32 delta_time) override
Reset the internal state of the action back to its initial starting values.
GroupAction(const action_list &actions)
Run a collection of actions together (in parallel).
container_type actions_
The child actions.
nom::size_type num_actions_
The total number of actions at the time of construction.
virtual void release() override
Free externally referenced resources held by the action.
FrameState
The update status of the action.
std::function< real32(real32, real32, real32, real32)> timing_curve_func
A function pointer to a timing mode.
real32 speed() const
Get the speed modifier of the action.
std::vector< std::shared_ptr< IActionObject > > action_list
A collection of actions.