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nomlib
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This is the complete list of members for nom::audio::ALAudioEngine, including all inherited members.
| ALAudioEngine() (defined in nom::audio::ALAudioEngine) | nom::audio::ALAudioEngine | |
| ALAudioEngine(ALAudioDevice *driver) (defined in nom::audio::ALAudioEngine) | nom::audio::ALAudioEngine | |
| caps() const override (defined in nom::audio::ALAudioEngine) | nom::audio::ALAudioEngine | virtual |
| channel_format(uint32 num_channels, uint32 channel_format) override | nom::audio::ALAudioEngine | virtual |
| close() override (defined in nom::audio::ALAudioEngine) | nom::audio::ALAudioEngine | virtual |
| close_context() (defined in nom::audio::ALAudioEngine) | nom::audio::ALAudioEngine | privatevirtual |
| close_device() (defined in nom::audio::ALAudioEngine) | nom::audio::ALAudioEngine | privatevirtual |
| connected() const override (defined in nom::audio::ALAudioEngine) | nom::audio::ALAudioEngine | virtual |
| fill_buffer(SoundBuffer *target) (defined in nom::audio::ALAudioEngine) | nom::audio::ALAudioEngine | private |
| free_buffer(SoundBuffer *target) override (defined in nom::audio::ALAudioEngine) | nom::audio::ALAudioEngine | virtual |
| impl_ (defined in nom::audio::ALAudioEngine) | nom::audio::ALAudioEngine | private |
| init(void *driver) override (defined in nom::audio::ALAudioEngine) | nom::audio::ALAudioEngine | virtual |
| IOAudioEngine() (defined in nom::audio::IOAudioEngine) | nom::audio::IOAudioEngine | inlineprotected |
| max_volume(SoundBuffer *target) override (defined in nom::audio::ALAudioEngine) | nom::audio::ALAudioEngine | virtual |
| min_volume(SoundBuffer *target) override (defined in nom::audio::ALAudioEngine) | nom::audio::ALAudioEngine | virtual |
| pause(SoundBuffer *target) override (defined in nom::audio::ALAudioEngine) | nom::audio::ALAudioEngine | virtual |
| pitch(SoundBuffer *target) override (defined in nom::audio::ALAudioEngine) | nom::audio::ALAudioEngine | virtual |
| play(SoundBuffer *target) override (defined in nom::audio::ALAudioEngine) | nom::audio::ALAudioEngine | virtual |
| playback_position(SoundBuffer *target) override (defined in nom::audio::ALAudioEngine) | nom::audio::ALAudioEngine | virtual |
| playback_samples(SoundBuffer *target) override (defined in nom::audio::ALAudioEngine) | nom::audio::ALAudioEngine | virtual |
| position() const override (defined in nom::audio::ALAudioEngine) | nom::audio::ALAudioEngine | virtual |
| position(SoundBuffer *target) override (defined in nom::audio::ALAudioEngine) | nom::audio::ALAudioEngine | virtual |
| push_buffer(SoundBuffer *target) override (defined in nom::audio::ALAudioEngine) | nom::audio::ALAudioEngine | virtual |
| queue_buffer(SoundBuffer *target) override (defined in nom::audio::ALAudioEngine) | nom::audio::ALAudioEngine | virtual |
| resume(SoundBuffer *target) override (defined in nom::audio::ALAudioEngine) | nom::audio::ALAudioEngine | virtual |
| resume() override (defined in nom::audio::ALAudioEngine) | nom::audio::ALAudioEngine | virtual |
| set_cap(uint32 format) override (defined in nom::audio::ALAudioEngine) | nom::audio::ALAudioEngine | virtual |
| set_max_volume(SoundBuffer *target, real32 gain) override (defined in nom::audio::ALAudioEngine) | nom::audio::ALAudioEngine | virtual |
| set_min_volume(SoundBuffer *target, real32 gain) override (defined in nom::audio::ALAudioEngine) | nom::audio::ALAudioEngine | virtual |
| set_pitch(SoundBuffer *target, real32 pitch) override (defined in nom::audio::ALAudioEngine) | nom::audio::ALAudioEngine | virtual |
| set_playback_position(SoundBuffer *target, real32 offset_seconds) override (defined in nom::audio::ALAudioEngine) | nom::audio::ALAudioEngine | virtual |
| set_position(const Point3f &p) override (defined in nom::audio::ALAudioEngine) | nom::audio::ALAudioEngine | virtual |
| set_position(SoundBuffer *target, const Point3f &p) override (defined in nom::audio::ALAudioEngine) | nom::audio::ALAudioEngine | virtual |
| set_velocity(SoundBuffer *target, const Point3f &v) override (defined in nom::audio::ALAudioEngine) | nom::audio::ALAudioEngine | virtual |
| set_volume(real32 gain) override (defined in nom::audio::ALAudioEngine) | nom::audio::ALAudioEngine | virtual |
| set_volume(SoundBuffer *target, real32 gain) override (defined in nom::audio::ALAudioEngine) | nom::audio::ALAudioEngine | virtual |
| state(SoundBuffer *target) override (defined in nom::audio::ALAudioEngine) | nom::audio::ALAudioEngine | virtual |
| stop(SoundBuffer *target) override (defined in nom::audio::ALAudioEngine) | nom::audio::ALAudioEngine | virtual |
| suspend() override (defined in nom::audio::ALAudioEngine) | nom::audio::ALAudioEngine | virtual |
| valid() const override (defined in nom::audio::ALAudioEngine) | nom::audio::ALAudioEngine | virtual |
| valid_buffer(SoundBuffer *target) override (defined in nom::audio::ALAudioEngine) | nom::audio::ALAudioEngine | virtual |
| valid_source(SoundBuffer *target) override (defined in nom::audio::ALAudioEngine) | nom::audio::ALAudioEngine | virtual |
| velocity(SoundBuffer *target) override (defined in nom::audio::ALAudioEngine) | nom::audio::ALAudioEngine | virtual |
| volume() const override (defined in nom::audio::ALAudioEngine) | nom::audio::ALAudioEngine | virtual |
| volume(SoundBuffer *target) const override (defined in nom::audio::ALAudioEngine) | nom::audio::ALAudioEngine | virtual |
| ~ALAudioEngine() (defined in nom::audio::ALAudioEngine) | nom::audio::ALAudioEngine | virtual |
| ~IOAudioEngine() (defined in nom::audio::IOAudioEngine) | nom::audio::IOAudioEngine | inlinevirtual |