nomlib
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nom::ActionPlayer Member List

This is the complete list of members for nom::ActionPlayer, including all inherited members.

action_names typedefnom::ActionPlayer
action_running(const std::string &action_id) constnom::ActionPlayer
ActionPlayer() (defined in nom::ActionPlayer)nom::ActionPlayer
ActionPlayer(const ActionPlayer &rhs)=deletenom::ActionPlayer
actions_nom::ActionPlayerprivate
cancel_action(const std::string &action_id)nom::ActionPlayer
cancel_actions(const action_names &actions) (defined in nom::ActionPlayer)nom::ActionPlayer
cancel_actions()nom::ActionPlayer
container_iterator typedef (defined in nom::ActionPlayer)nom::ActionPlayerprivate
container_type typedef (defined in nom::ActionPlayer)nom::ActionPlayerprivate
DEBUG_CLASS_NAME (defined in nom::ActionPlayer)nom::ActionPlayerprivatestatic
free_list_nom::ActionPlayerprivate
idle() constnom::ActionPlayer
num_actions() constnom::ActionPlayer
operator=(const ActionPlayer &rhs)=deletenom::ActionPlayer
pause()nom::ActionPlayer
PAUSED enum value (defined in nom::ActionPlayer)nom::ActionPlayer
player_state() constnom::ActionPlayer
player_state_ (defined in nom::ActionPlayer)nom::ActionPlayerprivate
resume()nom::ActionPlayer
run_action(const std::shared_ptr< IActionObject > &action)nom::ActionPlayer
run_action(const std::shared_ptr< IActionObject > &action, const action_callback_func &completion_func)nom::ActionPlayer
run_action(const std::shared_ptr< IActionObject > &action, std::unique_ptr< DispatchQueue > dispatch_queue, const action_callback_func &completion_func)nom::ActionPlayerprivate
RUNNING enum value (defined in nom::ActionPlayer)nom::ActionPlayer
self_type typedef (defined in nom::ActionPlayer)nom::ActionPlayer
State enum namenom::ActionPlayer
stop()nom::ActionPlayer
STOPPED enum value (defined in nom::ActionPlayer)nom::ActionPlayer
update(real32 delta_time)nom::ActionPlayer
~ActionPlayer() (defined in nom::ActionPlayer)nom::ActionPlayer