nomlib
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UnixConsoleOutput.hpp
1/******************************************************************************
2
3 nomlib - C++11 cross-platform game engine
4
5Copyright (c) 2013, 2014 Jeffrey Carpenter <i8degrees@gmail.com>
6All rights reserved.
7
8Redistribution and use in source and binary forms, with or without
9modification, are permitted provided that the following conditions are met:
10
111. Redistributions of source code must retain the above copyright notice, this
12 list of conditions and the following disclaimer.
132. Redistributions in binary form must reproduce the above copyright notice,
14 this list of conditions and the following disclaimer in the documentation
15 and/or other materials provided with the distribution.
16
17THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
18ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
19WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
20DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR
21ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
22(INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
23LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
24ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
25(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
26SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
27
28******************************************************************************/
29#ifndef NOMLIB_CORE_UNIX_CONSOLE_OUTPUT_HPP
30#define NOMLIB_CORE_UNIX_CONSOLE_OUTPUT_HPP
31
32#include <memory>
33
34#include "nomlib/config.hpp"
35
36#include "nomlib/core/ConsoleOutput.hpp"
37
38namespace nom {
39
43class UnixConsoleOutput: public ConsoleOutput
44{
45 public:
46 UnixConsoleOutput();
47
51
54
56 void set_style( uint32 style );
57
59 void endl();
60
61 private:
65 bool tty() const;
66
68 const std::string COLOR_ENDL = "\e[0m";
69
70 const std::string COLOR_FG_RED = "\033[31m";
71
72 const std::string COLOR_FG_BLUE = "\033[34m";
73 const std::string COLOR_FG_YELLOW = "\033[93m";
74 const std::string COLOR_FG_MAGENTA = "\033[35m";
75
76 const std::string COLOR_FG_GREEN = "\033[0;32m";
77 const std::string COLOR_FG_ORANGE = "\033[0;33m";
78 const std::string COLOR_FG_PURPLE = "\033[0;35m";
79
80 const std::string COLOR_STYLE_BOLD = "\e[1;1m";
81 const std::string COLOR_STYLE_UNDERLINED = "\e[1;4m";
82};
83
84} // namespace nom
85
86#endif // include guard defined
ConsoleOutput()
Default constructor; initializes the output stream to use std::cerr (the standard error stream).
ConsoleOutput::Color color() const
Get the last color that was set.
const std::string COLOR_ENDL
Reset colors.
virtual ~UnixConsoleOutput()
Destructor; if a TTY device is detected, an attempt to reset the colors will be made.
void set_color(ConsoleOutput::Color color)
Implements ConsoleOutput::set_color.
void endl()
Implements ConsoleOutput::reset_colors.
bool tty() const
Check to see if we are running inside a TTY device (terminal).
void set_style(uint32 style)
Implements ConsoleOutput::set_style.