nomlib
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Font.hpp
1/******************************************************************************
2
3 nomlib - C++11 cross-platform game engine
4
5Copyright (c) 2013, 2014 Jeffrey Carpenter <i8degrees@gmail.com>
6All rights reserved.
7
8Redistribution and use in source and binary forms, with or without
9modification, are permitted provided that the following conditions are met:
10
111. Redistributions of source code must retain the above copyright notice, this
12 list of conditions and the following disclaimer.
132. Redistributions in binary form must reproduce the above copyright notice,
14 this list of conditions and the following disclaimer in the documentation
15 and/or other materials provided with the distribution.
16
17THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
18ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
19WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
20DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR
21ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
22(INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
23LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
24ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
25(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
26SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
27
28******************************************************************************/
29#ifndef NOMLIB_GRAPHICS_FONTS_FONT_HPP
30#define NOMLIB_GRAPHICS_FONTS_FONT_HPP
31
32#include "nomlib/config.hpp"
33#include "nomlib/graphics/fonts/IFont.hpp"
34
35namespace nom {
36
40class Font
41{
42 public:
43 typedef Font self_type;
44 typedef IFont font_type;
45
49
52
55 Font(const std::shared_ptr<font_type>& font);
56
59 Font(font_type* font);
60
67 font_type* operator ->() const;
68
75 bool operator ==(const self_type& rhs) const;
76
83 bool operator !=(const self_type& rhs) const;
84
89 bool unique() const;
90
101 IFont::FontType type(const std::string& filename) const;
102
114 bool load(const std::string& filename);
115
116 private:
117 std::shared_ptr<Font::font_type> font_;
118};
119
120} // namespace nom
121
122#endif // include guard defined
123
bool operator==(const self_type &rhs) const
Equality comparison overload.
bool unique() const
Get the object's unique state.
Font(const std::shared_ptr< font_type > &font)
Constructor for initializing an object from a std::shared_ptr object<nom::IFont> object.
bool load(const std::string &filename)
Load a font from a filename.
IFont::FontType type(const std::string &filename) const
Determine the type of font by filename extension.
font_type * operator->() const
Read-write pointer operator overload.
Font()
Default constructor; initialize the font to NULL and the sharable state to false.
~Font()
Destructor.
bool operator!=(const self_type &rhs) const
In-equality comparison overload.
Font(font_type *font)
Constructor for initializing an object from a nom::IFont derived raw pointer.
Pure abstract interface for a font resource.
Definition IFont.hpp:46